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John, I think that you are mixing the latency/jitter requirements with the synchronization requirements. In case a) the 15mS latency requirement presented in the tutorial seems reasonable - although the use of headphones in this case makes the task an order of magnitude easier than the tutorial case. In case b) there is no definitive latency requirement - certainly 1/2 second would be reasonable. Therefore a >100mS jitter buffer could be expected at the receivers making the network latency/jitter constraint very easy indeed. However, there is a synchronization requirement (as there is in case a). The synchronization of multi-channel audio requires that all receivers have a frequency lock mechanism with a precision of <10uS (video is much less stringent). The use of Ethernet (as opposed to ATM) makes this job more difficult but a proper implementation of a heartbeat mechanism with hysteresis and a settling time of several seconds should be able to achieve <1uS precision. Hugh. John Grant wrote: At 08:50 12/04/2005 +0100, Arthur Marris wrote: [snip] |